Build #1: Simic Foodĭespite the fact that food tokens have only appeared in one set thus far, “food” decks have a decent amount of support available to them, and Oko is the perfect planeswalker to pair with this particular archetype. A high price tag upon initial release may have also once been a contributor, but his price has fallen considerably since his many bans in other formats however, I don’t think Oko is in any danger of being banned in Oathbreaker, and there are definitely some fun ways to brew around this elk-y boy. I suspect this lack of Oathbreaker popularity is primarily due to 1) his reputation as an overpowered planeswalker, and 2) the fact that none of his abilities scale particularly well into a multiplayer setting. Even still, this ability has its uses, and you may be surprised at how often one can pay this loyalty cost in a single game.ĭespite his many strengths, Oko, Thief of Crowns is currently only the fifth most popular Simic Oathbreaker (out of the seven options currently available) with only 80 decks on EDHrec. I usually avoid using this particular ability unless necessary, since opponents tend to not respond well to having their toys taken away from them. In fact, one could theoretically fire this ability off the turn after playing Oko and using his +2 ability. This ultimate ability is certainly not game-ending by any stretch of the imagination however, it is also far more reachable than most ultimate abilities out there. Also, if you really want to frustrate your playgroup, pair this ability with Liquimetal Coating and target their Oathbreakers. This ability generally won’t take over multiplayer games nearly as easily as a 1v1 game, but it is powerful nonetheless. There’s also some pretty clear synergy between this ability and the food tokens that Oko can create, so he can defend himself easily enough. In 1v1 formats, this +1 ability can turn almost any threat into a plain old 3/3 elk, whether it be a Death’s Shadow, Tarmogoyf, or Glorybringer. This second ability is probably what Oko is most notorious for. This ability probably won’t be winning you any games on its own, but it is deceivingly strong in its own right. Incidental lifegain is also fairly strong in Oathbreaker anyways, and there are a number of other ways to capitalize on a board full of artifact tokens. Being able to immediately tick up to six loyalty will make it a bit more difficult for your opponents to remove Oko through combat alone, especially since he only costs three mana to begin with. I think the most notable part of this ability is, oddly enough, simply the fact that it’s a +2 ability. You can pay two mana, tap and sacrifice a food token in order to gain three life. Let’s begin by taking a look at the individual abilities on Oko, Thief of Crowns.įor those that may not be aware, food tokens are artifact tokens. As always, I’ll be going over three different builds of this Oathbreaker with three different Signature Spells. FIVE FORMATS?! Oko, Thief of Crowns has certainly earned himself quite the reputation in 1v1 formats, but I think Oathbreaker may be the fairest home I’ve seen for him thus far. The Oathbreaker I’ll be focusing on today is a bit more infamous, seeing as he’s now been banned in *checks notes*. My last “New Perspectives” article ( linked here) was all about Angry Cow Dad, aka Angrath, the Flame-Chained.
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